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I have moved the points in the "Notes" section into the Body section for clarity and added point B4.
B3) 3d printed bodies can be used in Events 1 & 3 (eg Area TA71) but must be used with 3d printed chassis.
B4) Any scratch-build bodies must be within the same dimensional scale as any RTR available model within the Event lists. Oversize scratch-build models will be rejected.
[attachment=42755]
(This post was last modified: 17th-Sep-25, 08:19 AM by
Graham.)
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Hi Graham, the Revo motor isn't listed in Event 3
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Thunderslot motors are no longer allowed for events 2 or 3?
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(16th-Sep-25, 10:54 AM)Kevan Wrote: Hi Graham, the Revo motor isn't listed in Event 3
I guess it could be, I was thinking that the Revo motor would most likely be used in the Event 1 cars.
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(16th-Sep-25, 12:34 PM)Brumos RSR Wrote: Thunderslot motors are no longer allowed for events 2 or 3?
Hi Tony, the Thunderslot motor was never listed in the Event 2 motor list.
Was you thinking of using it for one of your Event 3 builds ?
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I only mentioned it because you were talking about event 3 and mentioned revo and SlotIt motors, SlotIt are on the list, revo aren't.
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(16th-Sep-25, 03:11 PM)Graham Wrote: (16th-Sep-25, 12:34 PM)Brumos RSR Wrote: Thunderslot motors are no longer allowed for events 2 or 3?
Hi Tony, the Thunderslot motor was never listed in the Event 2 motor list.
Was you thinking of using it for one of your Event 3 builds ?
When we ran Touring cars a few years ago, one of the motors listed was the Thunderslot motor hence my ask.
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(This post was last modified: 17th-Sep-25, 08:20 AM by
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It's still up to you Graham, slower motors is actually appealing.
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(16th-Sep-25, 07:17 PM)Kevan Wrote: It's still up to you Graham, slower motors is actually appealing.
Yes, it’s up to Graham at the end of the day. A few years ago, Touring car rules had the Thunderslot motor listed. So I thought I’d ask. That said, Slowing down the proxy is implied and not a bad idea.
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