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Scorpius Virtual and real Safety Car
#4

The RSC is working pretty well, still a few minor items to smooth out (like when the restart gets aborted by a de-slot between the restart countdown and the GO), but getting pretty close. Yay a real safety car has finally arrived after thinking about it since 22011. 

Pace cars, constant and recorded: Due to some noticeable issues with lap playback, to test sector re-syncing I had recorded laps that drove distinctly different in each sector- one was medium speed, one was high speed, and the last sector was driven with surges up/down so I could easily tell them apart. This revealed an old syncing issue which has now been fixed. Playback of recorded laps is now much more accurate, resulting in one being able to have noticeably faster laps. The recorded race cars are getting quite solid, we raced with one (w/ fuel) all last night with no issues (it even won one race). Again, a few minor items to smooth out, but already much more functional and much more serious competition than before. Scorpius will have the most functional and competitive “ghost” cars you can run against.

www.scorpiuswireless.com
[+] 2 members Like ScorpiusWireless's post
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Messages In This Thread
Scorpius Virtual and real Safety Car - by ScorpiusWireless - 16th-May-25, 09:33 PM
RE: Scorpius Virtual and real Safety Car - by ScorpiusWireless - 7th-Jun-25, 11:32 PM
RE: Scorpius Virtual and real Safety Car - by ScorpiusWireless - 15th-Jul-25, 12:38 AM
RE: Scorpius Virtual and real Safety Car - by ScorpiusWireless - 21st-Aug-25, 06:53 PM
RE: Scorpius Virtual and real Safety Car - by ScorpiusWireless - 23rd-Aug-25, 08:12 AM
RE: Scorpius Virtual and real Safety Car - by Kevan - 23rd-Aug-25, 11:49 AM
RE: Scorpius Virtual and real Safety Car - by ScorpiusWireless - 23rd-Aug-25, 01:01 PM
RE: Scorpius Virtual and real Safety Car - by Kevan - 23rd-Aug-25, 03:07 PM
RE: Scorpius Virtual and real Safety Car - by ScorpiusWireless - 23rd-Aug-25, 08:30 PM

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