17th-Apr-19, 07:42 PM
What would you say were the most important basic requirements when you're designing your layout?
In other words, what are your "must have" elements for a track, and what are the important things to consider?
Personally, I have a few things that I would always try to include, and most of them are about encouraging drivers to make full use ot the throttle...
What's yours?
In other words, what are your "must have" elements for a track, and what are the important things to consider?
Personally, I have a few things that I would always try to include, and most of them are about encouraging drivers to make full use ot the throttle...
- A long straight. I think there should be one place on every track where you can get up to full speed. If I'm designing for a small space, I'll start with the longest straight possible, and work from there.
- Parabolic Corners. Well maybe not strictly speaking parabolic, but I always try to make corners which change radius. I usually try to soften the entry to any corner, because it makes things a little easier for inexperienced racers, whilst still being challenging for the experts. But I also like corners that open out on the exit, because it's more challenging if you are constantly increasing speed as you come out of the corner.
- A wide range of corners. I like a tight and twisty section on my track, but I think that should also be balanced by a wide open corner where the cars are teetering on the edge of spinning out at high speed. If those corners can also include some elements of #2, and lead onto or off #1, then I think you might well have a good track on your hands.
What's yours?

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