22nd-Nov-23, 12:06 PM
Very interesting Andy thanks for sharing.
So perhaps anti-collision is more useful for either less experienced drivers or where there are multiple pacer cars in play?
This reassures me in one key aspect - that it it would be useful to have some built in reconfigurability e.g the option to switch anti-collision on or off.
Regarding the pit lane feature you mention, is this a standard ‘pit entry lane changer’ which ignores LC commands and which simply toggles in alternate directions as each car approaches?
Yes the collaborative solution to anti-collision developed about 10 years back looks great and is highly praised by users. Part of my motivation for returning to this subject is to extend features and additionally to extend compatibility with higher numbers of cars on track - perhaps a full F1 start grid.
c
So perhaps anti-collision is more useful for either less experienced drivers or where there are multiple pacer cars in play?
This reassures me in one key aspect - that it it would be useful to have some built in reconfigurability e.g the option to switch anti-collision on or off.
Regarding the pit lane feature you mention, is this a standard ‘pit entry lane changer’ which ignores LC commands and which simply toggles in alternate directions as each car approaches?
Yes the collaborative solution to anti-collision developed about 10 years back looks great and is highly praised by users. Part of my motivation for returning to this subject is to extend features and additionally to extend compatibility with higher numbers of cars on track - perhaps a full F1 start grid.
c

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