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Advanced tools
#1

Advanced tuning tools
If you are looking for the basics, look in this link to the Slotracer.Online manual.
https://slotracer.online/manual/tools.php

However, once you've gripped the basics and you are looking for tuning tools to give you an edge, have a look at the advanced tools below.

Ultrasonic cleaner £30
   
The newest addition to my tool set.
Dirty components do not look as good or work as well as clean components.
I have dropped complete motor mounts into the cleaner without any bad effects.
I have also dropped entire chassis' (without tyres) and also had good results.
The ultrasonic even cleans your braids. Use a jewellery cleaner fluid in conjunction with the ultrasonic.
I am truly shocked by the debris and dirt that comes out into the solution when dipping an older car from the first time.

Prior to the ultrasonic, I would dip a motor and run in under its own power but the ultrasonic appears to be able to shake loose the dirt and embedded carbon from motors without running them. If you have a  motor that has a tendancy to smoke on startup due to bearing oil getting on to the commutator, an ultrasonic is probably the only way to tackle this without opening the motor up.
If the ultrasonic cannot shift the dirt, a commutator true up is probably your only option.

Digital scales £10
   
Very good for checking the weight of a car and measuring static motor torque.
Also very good for checking front to rear weight balance so that any ballasting can be added to counteract bad behaviours (power delot, roll deslot, understeer oversteer etc) that the car shows. Tracking/logging the positioning of ballast against lap times is important.

Power supply £45
   
It is always good to have a stable and reliable PSU.
I've owned the Fusion FS-PS201ADJT for about 3 years. It has ever let me down and provides the power for motor testing, tyre truing and an Oxigen Digital throttle and testbed setup.
Good value, twin outputs, current limiter, built-in fuse, 4 to 14v range approx.
Don't be tempted by the cheaper single output version, a false economy

Laser Tachometer £15
   
A laser tachometer gives you insight into how a motor is running, above or below specified RPM and also whether the motor has any built-in clockwise or anti clockwise bias that you can leverage to your advantage. Laser tachometers work best when the motor is out of the car. It is possible to measure the rpm of the wheels and with some simple maths determine the motor speed but this calculation has to be done manually for every wheel size.

Torque arm (£zero)
   
It is difficult to measure torque dynamically but a simple torque arm matched to a set of digital scales can give you some numbers, giving insight on whether manufacturers are sandbagging or glory running when it comes to their torque numbers. Torque matters because it has just as much a part as motor RPM in the performance of the motor and plays a big part in determining a suitable gear for the car.
Test at 4v. Never stall your motor at full voltage! 
 

Tyre truer (£zero to £300)
I borrow a tyre truer when I need one.
I've never needed a truer more than once a year.
The majority of new tyres I buy are well formed, well sized and only need skimming on the axle in a hand held motor mount.
Tyre truers are a difficult choice because they each work in different ways.
Whether you choose :
- drum truer "hudy" type
- on-axle truer "razor" type
- rotary disc truer "nsr type"
- or.. just skim the tyres in the car

... your choice of a truer suitable for your needs depends on :
- The cars you have
- The wheels (push fit, set screw fit, air-hub?)
- The axles . Smooth or knurled ends?  Axles from different manufacters are not the same size due to metric rounding (among other factors)
- The tyres. Are the new tyres well formed (slot.it f22) or rough like hell (nsr supergrip)

Tyre oil roller. 
   
If you are using oiled tyres, a roller is useful.
Some truers have a built in roller (nsr type) but if yours doesn't and you have to oil your tyres, you can make one from an old motor, motor mount, old axle holder and 2 old axles.

Wheel and crown balancer (£5)
   
My DIY balancer made from a G-clamp, an old axle and 2 button magnets shown.
When you want you want to go the extra mile for performance, balancing will bring small incremental improvements, smoothing the ride and getting the power down.

Digital calipers
   
Having your car challenged, checked and shown to be too wide is embarrassing.
Set your cars up with callipers and you are sure to be within the rules.
Also, logging the effects of different settings gives you insight into the effects and allows you to prep new cars and predict the results of the settings you choose.

Gear tables (£zero)
   
Simple tables are OK, but a full set of tables will include tyre diameters and  will allow you to change components in any part of the transmission (pinions,  crowns spurs, wheels, tyres) and predict the results.
If you don't have such a table , put one together in a spreadsheet.

Setup plate and shims.    (£zero)
   
OK so the basic setup plate IS included in the slotracer manual, but if you have the time and inclination to make your own, there are several advantages you can build in.

1. Use shims to optimise the ride height of your cars.

Create shims from old store cards or any other pieces of plastic you have lying around.
For some classifications (eg DiSCA LeMans Oxigen racing) there is a minimum ride height so shims ensure compliance.
For tracks where no ride height minimum is enforced, create shims to get your car as low as possible without scraping the chassis or motor on the track.

2.downforce simulation.
If you are racing plastic track ( with steel rails ) or wood track with magnabraid, your car will suck down your the track because of flux leakage from the motor.
If you embed rails, magnabraid or magnets into your setup plate, you are better able to simulate your car's stance on the track.

3. Rail height simulation.
Scaley sport rails are flush with the track surface, ninco are raised, wood tracks are often  recessed. Using shims under the front wheels or under the guide allows you to simulate the stance the car will have on the track and adjust to suit (using guide washers and/or front axle screw adjusters)


Rolling Road (self build for about £50)
   
There are no rolling road units currently being commercially produced (as far as I can tell)
Some used "tamiya speed tester" units can be found and adapted.
Link below for all of the components and diagrams to build the unit shown.
https://ibb.co/album/7NR8c9
This unit gives you insights on motor selection and gearing but is not an alternative to track time.
Test your cars, Look at the numbers being pulled by your best cars and try to replicate those numbers on your underperforming cars.
Once you identify the ideal speed range for a car (for a given car-weight, motor type and track) replicating this into new builds is easier.
Combine the rolling road info with information on the weight if the car and you have some insights toward setting up new cars.

I've had more requests to build these RR-V2 units to order than I can count, however, the complexity of the build makes it non viable.
The joint venture with Dale at Slot Cartel ground to a halt.
Recent discussions with Slot.IT revealed that they are too busy with other projects to take this project on right now, however they are willing to lend some expertise to help integrate some oxigen digital functionality into a new prototype RR-V3.
I continue to explore other options with other slot car tool makers and am hopeful that I will be able to start producing units for sale.
---‐--------

If you have questions, fire away!
If you have some advanced tools, please share

Alan W
[+] 13 members Like Nonfractal's post
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#2

Good stuff ! How does the DIY balancer work ?
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#3

(16th-Jul-21, 05:18 AM)steveaca Wrote:  Good stuff ! How does the DIY balancer work ?

Steve,
Take a G clamp, put a button magnet at each end.
Take an axle  and grind one end to a point with a grinding wheel.
Slide on your component (wheel or gear) and lightly fix into place with its grubscrew.
Spin the axle by hand and adjust the spacing so that the axle spins freely with minimum friction.
When you get too close, the axle will jump from being held at the pointed end to the stub end.

Once set up, spin the axle and observe as it slows down.
Identify the heavier part of the diameter and use a weighting material, tape or blue tac on the opposite side.
Slowly but surely, you reach the point where there is no perceptible inbalance.
An alternative to weighting material is to grind away material from the heavy side of the component.

I demo'd this at the start of worldwide slot car chat #45. Have a look,  The video makes it clearer.
https://m.youtube.com/watch?v=70PjXvq5mkQ&t=6037s

Alan
[+] 6 members Like Nonfractal's post
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#4

Great post Alan Thumbup
[+] 2 members Like Anthony B's post
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#5

I forgot one tool.
I could not have learned the skills required to set axles up without a set of Slot.IT laser etched feeler guages.
Indispensable for any axle setup. 
   
[+] 2 members Like Nonfractal's post
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#6

Regarding balancing , looks like NSR have been watching...
Nice!
   
[+] 1 member Likes Nonfractal's post
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#7

following on from Alan's advice above , 
i decided see if i could 3d print some of the tools listed  
these are my attempts so far :-
    9v battery warm up block
    ride height gauge (mm)
    tyre oil roller / conditioner 
    wheel balancing jig

all work great 

next mission ... rolling road / dyno .... might be quite a while until next post  Rofl

thanks Alan for the inspiration  Thumbup

Kev
[+] 6 members Like OXO cube's post
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#8

I like those , lots.
The tyre conditioner is very good, using the weight if the motor instead of having to adjust screws is an elegant solution.
However, it might work better if it was a 2 stage step down to slow the wheel speed , reducing oil spit from the tyres.
Alan
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#9

Nonfractal
(16th-Jul-21, 05:18 AM)steveaca Wrote:  Good stuff ! How does the DIY balancer work ?
Steve,
Take a G clamp, put a button magnet at each end.
Take an axle  and grind one end to a point with a grinding wheel.
Slide on your component (wheel or gear) and lightly fix into place with its grubscrew.
Spin the axle by hand and adjust the spacing so that the axle spins freely with minimum friction.
When you get too close, the axle will jump from being held at the pointed end to the stub end.

Once set up, spin the axle and observe as it slows down.
Identify the heavier part of the diameter and use a weighting material, tape or blue tac on the opposite side.
Slowly but surely, you reach the point where there is no perceptible inbalance.
An alternative to weighting material is to grind away material from the heavy side of the component.

I demo'd this at the start of worldwide slot car chat #45. Have a look,  The video makes it clearer.
https://m.youtube.com/watch?v=70PjXvq5mkQ&t=6037s

Alan
I use a similar system using a micrometer to balance Magnatraction armatures.
   
[+] 1 member Likes Mazda's post
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#10

(24th-Aug-21, 07:16 AM)Nonfractal Wrote:  However, it might work better if it was a 2 stage step down to slow the wheel speed , reducing oil spit from the tyres.

noted , 1st time use , i was liberal with the oil , big mistake 
oily glasses , clothes and face is not good  Tappingfoot
even with the adjustable power supply turned down to the minimum , the speed is too fast 
i even turned the axle over , so that the top axle runs backwards , to create an oil pool at the nip point 
this minimizes oil spit / fling , but the speed is still too fast 
so you are correct alan , it needs gearing down some how , ideas welcome Thumbup

for the wheel balancer , i too thought of the micrometer Mazda
but 50 - 75 mic's can be expensive
the only problem i had with the current design , was getting the free end distance correct ( easy with the micrometer )
this is critical for a free turning axle  
but once this distance is correct it works great 
btw , the tyre wheel pictured were for display only and weren't trued etc ... which is obviously a must before balancing 

Kev
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