26th-Jun-19, 12:57 PM
(inexpensive) Scalextric digital bits are fairly hard to come by on the continent.
A local guy has a right-hand pit entry (!) that he is willing to sell fairly cheaply but he doesn't have the exit.
While I know the easiest thing is to wait for an exit to pop up I was just mulling over other options that could be used.
Ideally the solution would be completely reversible and even more ideally not be a lot of work. :-)
I run ARC PRO so keeping the lanes separate would be important. I don't think analog compatibility is vital as when I use digital bits I try to race digital only but given ARC PRO's need for keeping the lanes separate I am thinking analog compatibility would likely come automatically.
So far the best solution I can think of is using a curved lane changer either a right-hand curve from In to Out (when following the typical clockwise direction of a Scalextric layout this would move the car on the inside to the outside) or a left-hand curve going Out to In (again, given the clockwise direction moving the car from the outer most to inside lane) .
The latter I can see only being useful in conjunction with R1 curves given that the curved lane changers are R2.
See pictures...
So two questions:
As the curved lane changers will be set to permanently move the car what do I have to do to keep the flippers from moving?
Since I don't need to use the sensor straights they won't have power so will it suffice to us a bit of tape/blue tack to keep the flipper in poisition?
Is there maybe an alternative I am missing? (oops that's a third question...)
I had thought about the old straight chicanes that are cheap as chips and doing some sort of mod to get the two lanes to join to one but it all looked rather messy and I do use cars with deeper blades...
I am not against making something out of wood but I doubt the effort is worth it...
Thanks!
A local guy has a right-hand pit entry (!) that he is willing to sell fairly cheaply but he doesn't have the exit.
While I know the easiest thing is to wait for an exit to pop up I was just mulling over other options that could be used.
Ideally the solution would be completely reversible and even more ideally not be a lot of work. :-)
I run ARC PRO so keeping the lanes separate would be important. I don't think analog compatibility is vital as when I use digital bits I try to race digital only but given ARC PRO's need for keeping the lanes separate I am thinking analog compatibility would likely come automatically.
So far the best solution I can think of is using a curved lane changer either a right-hand curve from In to Out (when following the typical clockwise direction of a Scalextric layout this would move the car on the inside to the outside) or a left-hand curve going Out to In (again, given the clockwise direction moving the car from the outer most to inside lane) .
The latter I can see only being useful in conjunction with R1 curves given that the curved lane changers are R2.
See pictures...
So two questions:
As the curved lane changers will be set to permanently move the car what do I have to do to keep the flippers from moving?
Since I don't need to use the sensor straights they won't have power so will it suffice to us a bit of tape/blue tack to keep the flipper in poisition?
Is there maybe an alternative I am missing? (oops that's a third question...)
I had thought about the old straight chicanes that are cheap as chips and doing some sort of mod to get the two lanes to join to one but it all looked rather messy and I do use cars with deeper blades...
I am not against making something out of wood but I doubt the effort is worth it...
Thanks!

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