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		<title><![CDATA[SlotRacer Forum - Planning]]></title>
		<link>https://slotracer.online/community/</link>
		<description><![CDATA[SlotRacer Forum - https://slotracer.online/community]]></description>
		<pubDate>Tue, 14 Apr 2026 21:08:38 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Track Planner]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=5137</link>
			<pubDate>Wed, 31 Dec 2025 18:48:54 +0000</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=5137</guid>
			<description><![CDATA[Before he sadly passed away, Pierrick Guillard-Prevert, the creator of Ultimate Racer, was working on a new version of the software. Actually his vision was so ambitious that it would have been something totally new, rather than a version of UR. The aim was to create a fully 3d capable, cross platform track designer. <br />
<br />
But progress was slow, potential avenues to explore were blocked after promising starts, and Pierrick became frustrated. There was potential, but I never saw anything that felt as if it even approached a finished product.<br />
<br />
A year or so ago, it occured to me that there was already a piece of 3d software which was free, and cross platform, namely Blender. Obviously it was hugely over qualified for the job, but I wondered if, with Pierrick's coding skills, we might be able to simplify it enough for practical use. I set out to test a few things, but stalled on some of the basics before I'd even mentioned the idea. I have most of a useable Scalectric 3d library, but simplifying the user interface, and getting the track pieces to reliably snap together have proved difficult. I haven't given up on it yet, but I am feeling it may be less likely now.<br />
<br />
However, I have been doing some experiments on a Blender based, routed track designer, and progress here has thankfully been rapid. <br />
<br />
Below you can see the reults of using an array modifier, which allows a small piece of 3D track to be extended, following a curve, to make a complete track, in this case a three lane layout with 10cm lane widths and borders.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="PNG Image" alt=".png" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=45409" target="_blank">Routed-3-Lane-124-003.png</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">2.21 MB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">31</span></span>
</div>
<!-- end: postbit_attachments_attachment --><br />
<br />
<!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="PNG Image" alt=".png" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=45408" target="_blank">Routed-3-Lane-124-002.png</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">1.61 MB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">25</span></span>
</div>
<!-- end: postbit_attachments_attachment --><!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="PNG Image" alt=".png" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=45410" target="_blank">Routed-3-Lane-124-004.png</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">1.78 MB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">40</span></span>
</div>
<!-- end: postbit_attachments_attachment --><br />
<br />
<br />
The control points on the curve allow you to change the shape of the track more or less instantly, and really simply. You can see the changes in the track as you work, and the automatic smoothing means you can get a track design together very, very quickly.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="PNG Image" alt=".png" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=45405" target="_blank">Design-Routed Track-001.png</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">561.13 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">30</span></span>
</div>
<!-- end: postbit_attachments_attachment --><!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="PNG Image" alt=".png" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=45406" target="_blank">Design-Routed Track-002.png</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">553.45 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">23</span></span>
</div>
<!-- end: postbit_attachments_attachment --><br />
<br />
<br />
Of course you can add more control points, delete them, or change type for finer control, as you'd expect with Blender. But I think these work fine.<br />
<br />
<br />
There are a couple of complications...<br />
<br />
Firstly, the array modifier can't automatically change its length, so there is some tweaking required to make sure the track joins up without overlapping.<br />
<br />
And secondly there is a strange problem with rendering whilst the array modifier is active, as you'll see below. This is easily fixed, but the fix prevents you from editing, so you have to make a copy, in case you want to edit further.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="PNG Image" alt=".png" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=45407" target="_blank">Routed-3-Lane-124-001.png</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">1.79 MB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">27</span></span>
</div>
<!-- end: postbit_attachments_attachment --><br />
<br />
Finally, it looks as if elevations may be possible, though that will need more investigation to see if it works reliably.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="PNG Image" alt=".png" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=45411" target="_blank">Routed-3-Lane-124-005.png</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">1.79 MB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">37</span></span>
</div>
<!-- end: postbit_attachments_attachment --><br />
<br />
<br />
Fixing the two slight complications would be a bonus, but probably aren't possible. Even as it is, though it's great, so user friendly and easy, though a basic familiarity with Blender is necessary<br />
<br />
My intention is to draw up a comprehensive list of track pieces, in a range of lane numbers and widths, and then make it available.]]></description>
			<content:encoded><![CDATA[Before he sadly passed away, Pierrick Guillard-Prevert, the creator of Ultimate Racer, was working on a new version of the software. Actually his vision was so ambitious that it would have been something totally new, rather than a version of UR. The aim was to create a fully 3d capable, cross platform track designer. <br />
<br />
But progress was slow, potential avenues to explore were blocked after promising starts, and Pierrick became frustrated. There was potential, but I never saw anything that felt as if it even approached a finished product.<br />
<br />
A year or so ago, it occured to me that there was already a piece of 3d software which was free, and cross platform, namely Blender. Obviously it was hugely over qualified for the job, but I wondered if, with Pierrick's coding skills, we might be able to simplify it enough for practical use. I set out to test a few things, but stalled on some of the basics before I'd even mentioned the idea. I have most of a useable Scalectric 3d library, but simplifying the user interface, and getting the track pieces to reliably snap together have proved difficult. I haven't given up on it yet, but I am feeling it may be less likely now.<br />
<br />
However, I have been doing some experiments on a Blender based, routed track designer, and progress here has thankfully been rapid. <br />
<br />
Below you can see the reults of using an array modifier, which allows a small piece of 3D track to be extended, following a curve, to make a complete track, in this case a three lane layout with 10cm lane widths and borders.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="PNG Image" alt=".png" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=45409" target="_blank">Routed-3-Lane-124-003.png</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">2.21 MB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">31</span></span>
</div>
<!-- end: postbit_attachments_attachment --><br />
<br />
<!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="PNG Image" alt=".png" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=45408" target="_blank">Routed-3-Lane-124-002.png</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">1.61 MB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">25</span></span>
</div>
<!-- end: postbit_attachments_attachment --><!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="PNG Image" alt=".png" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=45410" target="_blank">Routed-3-Lane-124-004.png</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">1.78 MB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">40</span></span>
</div>
<!-- end: postbit_attachments_attachment --><br />
<br />
<br />
The control points on the curve allow you to change the shape of the track more or less instantly, and really simply. You can see the changes in the track as you work, and the automatic smoothing means you can get a track design together very, very quickly.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="PNG Image" alt=".png" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=45405" target="_blank">Design-Routed Track-001.png</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">561.13 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">30</span></span>
</div>
<!-- end: postbit_attachments_attachment --><!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="PNG Image" alt=".png" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=45406" target="_blank">Design-Routed Track-002.png</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">553.45 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">23</span></span>
</div>
<!-- end: postbit_attachments_attachment --><br />
<br />
<br />
Of course you can add more control points, delete them, or change type for finer control, as you'd expect with Blender. But I think these work fine.<br />
<br />
<br />
There are a couple of complications...<br />
<br />
Firstly, the array modifier can't automatically change its length, so there is some tweaking required to make sure the track joins up without overlapping.<br />
<br />
And secondly there is a strange problem with rendering whilst the array modifier is active, as you'll see below. This is easily fixed, but the fix prevents you from editing, so you have to make a copy, in case you want to edit further.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="PNG Image" alt=".png" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=45407" target="_blank">Routed-3-Lane-124-001.png</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">1.79 MB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">27</span></span>
</div>
<!-- end: postbit_attachments_attachment --><br />
<br />
Finally, it looks as if elevations may be possible, though that will need more investigation to see if it works reliably.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="PNG Image" alt=".png" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=45411" target="_blank">Routed-3-Lane-124-005.png</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">1.79 MB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">37</span></span>
</div>
<!-- end: postbit_attachments_attachment --><br />
<br />
<br />
Fixing the two slight complications would be a bonus, but probably aren't possible. Even as it is, though it's great, so user friendly and easy, though a basic familiarity with Blender is necessary<br />
<br />
My intention is to draw up a comprehensive list of track pieces, in a range of lane numbers and widths, and then make it available.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Help with planning]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=5056</link>
			<pubDate>Sun, 02 Nov 2025 23:21:31 +0000</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=5056</guid>
			<description><![CDATA[Hi, <br />
<br />
I'm planning out my first decent track. I've taken the time to read about track design and have tried to incorporate most of the suggestions I have read.<br />
<br />
I'm trying to understand where I should start the elevation on the back straight, the nested r3 and r4 I plan to be banked corners.  In the image, I set the pieces to transparent where I think the elevation should start.<br />
<br />
My questions I have are;<br />
- is that a good place to start the elevation?<br />
- The double lane changers are they too close to the banked turns (I read this can cause issues)<br />
- the r1 60 turning right connected directly to the r3 nested banking, will that cause an issue, and should I put 1 or 2 extra straight pieces in place to flatten off after the banking?<br />
- Can you identify any other suggestions for improving this layout?<br /><!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="JPG Image" alt=".jpg" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=44521" target="_blank">Garage track.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">1,011.29 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">31</span></span>
</div>
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Hi, <br />
<br />
I'm planning out my first decent track. I've taken the time to read about track design and have tried to incorporate most of the suggestions I have read.<br />
<br />
I'm trying to understand where I should start the elevation on the back straight, the nested r3 and r4 I plan to be banked corners.  In the image, I set the pieces to transparent where I think the elevation should start.<br />
<br />
My questions I have are;<br />
- is that a good place to start the elevation?<br />
- The double lane changers are they too close to the banked turns (I read this can cause issues)<br />
- the r1 60 turning right connected directly to the r3 nested banking, will that cause an issue, and should I put 1 or 2 extra straight pieces in place to flatten off after the banking?<br />
- Can you identify any other suggestions for improving this layout?<br /><!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="JPG Image" alt=".jpg" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=44521" target="_blank">Garage track.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">1,011.29 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">31</span></span>
</div>
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[My first sketch]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=4941</link>
			<pubDate>Mon, 18 Aug 2025 11:33:52 +0100</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=4941</guid>
			<description><![CDATA[I'm a slot car newby and planning a single lane track 1/32 for my model room i have drawn out a  base board to the dimensions I have available i can maybe add a small tweak here or there. Then a very rough track in red but here's where im struggling my lack of imagination scuppers me im looking for a track I can compete with myself lap time wise nice flowing bends etc. I have anyrail but I'd like to route the track so the curves are different and not even having a car yet im struggling with scale. Can anyone help with ideas etc.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="JPG Image" alt=".jpg" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=42155" target="_blank">20250813_165328.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">1.89 MB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">74</span></span>
</div>
<!-- end: postbit_attachments_attachment --><br />
<br />
Dave]]></description>
			<content:encoded><![CDATA[I'm a slot car newby and planning a single lane track 1/32 for my model room i have drawn out a  base board to the dimensions I have available i can maybe add a small tweak here or there. Then a very rough track in red but here's where im struggling my lack of imagination scuppers me im looking for a track I can compete with myself lap time wise nice flowing bends etc. I have anyrail but I'd like to route the track so the curves are different and not even having a car yet im struggling with scale. Can anyone help with ideas etc.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="JPG Image" alt=".jpg" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=42155" target="_blank">20250813_165328.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">1.89 MB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">74</span></span>
</div>
<!-- end: postbit_attachments_attachment --><br />
<br />
Dave]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Policar track]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=4731</link>
			<pubDate>Sun, 26 Jan 2025 23:40:34 +0000</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=4731</guid>
			<description><![CDATA[I recently saw a one half straight that combines Policar track to Ninco track. This makes me wonder how similar Policar is to Ninco and if the curve radius would allow say a Policar outer curve with a Ninco inside curve so a 4 lane track could be made? <br />
 I currently have a lot of Ninco track, but would need more R4 curves to complete some larger layouts. Ninco R4 curves are quite scarce these days.]]></description>
			<content:encoded><![CDATA[I recently saw a one half straight that combines Policar track to Ninco track. This makes me wonder how similar Policar is to Ninco and if the curve radius would allow say a Policar outer curve with a Ninco inside curve so a 4 lane track could be made? <br />
 I currently have a lot of Ninco track, but would need more R4 curves to complete some larger layouts. Ninco R4 curves are quite scarce these days.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Xmas Four lane Policar track]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=4646</link>
			<pubDate>Tue, 10 Dec 2024 21:24:34 +0000</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=4646</guid>
			<description><![CDATA[Well , Im after some help with the design of a four lane Policar layout for the xmas holiday break my area is a strict 3.00m x 2.00m and I will need borders on all corners and straights after them as I'm a no magnet slotter,<br />
Im planning on all visitors doing some laps so I can get some race times up and hopefully get one or two interested.<br />
Ive not built a four lane track before and because I will have to build it on the weekend before xmas Im after some ideas.<br />
I have plenty of track stock including some R5's and also a fair bit of Ninco and adapters but would prefer to stick to Policar.]]></description>
			<content:encoded><![CDATA[Well , Im after some help with the design of a four lane Policar layout for the xmas holiday break my area is a strict 3.00m x 2.00m and I will need borders on all corners and straights after them as I'm a no magnet slotter,<br />
Im planning on all visitors doing some laps so I can get some race times up and hopefully get one or two interested.<br />
Ive not built a four lane track before and because I will have to build it on the weekend before xmas Im after some ideas.<br />
I have plenty of track stock including some R5's and also a fair bit of Ninco and adapters but would prefer to stick to Policar.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Policar R1 inner borders]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=4615</link>
			<pubDate>Sun, 24 Nov 2024 16:24:09 +0000</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=4615</guid>
			<description><![CDATA[I've set up a little end to end rally loop using 5 x policar r1 curves, 2 x short straights and 2 x r4 curves for the loop at each end.<br />
<br />
I was thinking about getting inner borders for the r1s but looking at them i suspect each section is only 22.5deg and at £10 for 6 that's ludicrous.<br />
<br />
anyway long story short...can anyone conform they're only 22.5deg because the manufacturer and retailer websites don't actually state that?]]></description>
			<content:encoded><![CDATA[I've set up a little end to end rally loop using 5 x policar r1 curves, 2 x short straights and 2 x r4 curves for the loop at each end.<br />
<br />
I was thinking about getting inner borders for the r1s but looking at them i suspect each section is only 22.5deg and at £10 for 6 that's ludicrous.<br />
<br />
anyway long story short...can anyone conform they're only 22.5deg because the manufacturer and retailer websites don't actually state that?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Policar Layout POL-1003]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=4413</link>
			<pubDate>Tue, 09 Jul 2024 20:09:10 +0100</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=4413</guid>
			<description><![CDATA[Hello, happy to be joining this forum.My question is simply what are the dimensions of this Policar Layout.<br />
<br />
I plan to build a table and obtaining the extra track I need.<br />
<br />
Thank you]]></description>
			<content:encoded><![CDATA[Hello, happy to be joining this forum.My question is simply what are the dimensions of this Policar Layout.<br />
<br />
I plan to build a table and obtaining the extra track I need.<br />
<br />
Thank you]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Track planning software for a Mac?]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=4228</link>
			<pubDate>Tue, 27 Feb 2024 22:18:31 +0000</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=4228</guid>
			<description><![CDATA[<span style="color: #000000;" class="mycode_color">A search turns up a lot of outdated posts on the subject.</span><br />
<span style="color: #000000;" class="mycode_color">Seems there used to be a free version of the Scalextric track layout design software, but the down load no longer opens (at least on my iOS Mac desktop).</span><br />
<span style="color: #000000;" class="mycode_color">I currently have my set up in an oval on an 8 x 10 on a sheet of plywood off the floor on saw horses.</span><br />
<span style="color: #000000;" class="mycode_color">But I'd like some type of layout design software where I could plug in my current track sections and it would give me a layout I could use on my hardwood floor for a temporary</span><span style="color: #000000;" class="mycode_color">set up.</span><br />
<span style="color: #000000;" class="mycode_color">I can't see paying for a subscription for using it so little.  Even the old free Scalextric software had a 50 section limit.</span><br />
<span style="color: #000000;" class="mycode_color">Anything out there for a Mac?</span>]]></description>
			<content:encoded><![CDATA[<span style="color: #000000;" class="mycode_color">A search turns up a lot of outdated posts on the subject.</span><br />
<span style="color: #000000;" class="mycode_color">Seems there used to be a free version of the Scalextric track layout design software, but the down load no longer opens (at least on my iOS Mac desktop).</span><br />
<span style="color: #000000;" class="mycode_color">I currently have my set up in an oval on an 8 x 10 on a sheet of plywood off the floor on saw horses.</span><br />
<span style="color: #000000;" class="mycode_color">But I'd like some type of layout design software where I could plug in my current track sections and it would give me a layout I could use on my hardwood floor for a temporary</span><span style="color: #000000;" class="mycode_color">set up.</span><br />
<span style="color: #000000;" class="mycode_color">I can't see paying for a subscription for using it so little.  Even the old free Scalextric software had a 50 section limit.</span><br />
<span style="color: #000000;" class="mycode_color">Anything out there for a Mac?</span>]]></content:encoded>
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			<title><![CDATA[Removing painted stripes from track?]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=4182</link>
			<pubDate>Tue, 30 Jan 2024 20:02:49 +0000</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=4182</guid>
			<description><![CDATA[Anyone got experience with removing paint from Scalextric track pieces? I have used start lane pieces in the middle of the track and want to remove the paint. <br />
<br />
Suspecting that solvents might damage the plastic? <br />
<br />
Thanks in advance!<br /><!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="JPG Image" alt=".jpg" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=33594" target="_blank">image.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">3.09 MB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">85</span></span>
</div>
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Anyone got experience with removing paint from Scalextric track pieces? I have used start lane pieces in the middle of the track and want to remove the paint. <br />
<br />
Suspecting that solvents might damage the plastic? <br />
<br />
Thanks in advance!<br /><!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="JPG Image" alt=".jpg" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=33594" target="_blank">image.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">3.09 MB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">85</span></span>
</div>
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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			<title><![CDATA[Track dodgy]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=4173</link>
			<pubDate>Sat, 27 Jan 2024 10:47:39 +0000</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=4173</guid>
			<description><![CDATA[Dodgy track<br />
<br />
Hi, I love Scalextric but always, I have some niggerling problems. Could you please help me? I have used a track plan and power is reducing on a number of pieces around the track, some of them make the car stop and it only gets going again halfway round the rest of the track. What should I do?<br />
<br />
Thanks a lot. <img src="https://slotracer.online/community/images/smilies/checkeredflag.gif" alt="Checkeredflag" title="Checkeredflag" class="smilie smilie_34" />]]></description>
			<content:encoded><![CDATA[Dodgy track<br />
<br />
Hi, I love Scalextric but always, I have some niggerling problems. Could you please help me? I have used a track plan and power is reducing on a number of pieces around the track, some of them make the car stop and it only gets going again halfway round the rest of the track. What should I do?<br />
<br />
Thanks a lot. <img src="https://slotracer.online/community/images/smilies/checkeredflag.gif" alt="Checkeredflag" title="Checkeredflag" class="smilie smilie_34" />]]></content:encoded>
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			<title><![CDATA[New wooden track idea...]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=4097</link>
			<pubDate>Sun, 24 Dec 2023 00:02:09 +0000</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=4097</guid>
			<description><![CDATA[Planning on building a wooden digital slotcar track. Space is 17 feet x 11 feet. <br />
<br />
Attached is my idea with a alternative in red.<br />
<br />
Looking to get some thoughts and/or ideas from the more experienced.  Track theme is 50s 60s early 70s. Roen/Spa setting. <br />
Thanks<br /><!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="JPG Image" alt=".jpg" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=33151" target="_blank">20231223_185358.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">1.94 MB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">103</span></span>
</div>
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Planning on building a wooden digital slotcar track. Space is 17 feet x 11 feet. <br />
<br />
Attached is my idea with a alternative in red.<br />
<br />
Looking to get some thoughts and/or ideas from the more experienced.  Track theme is 50s 60s early 70s. Roen/Spa setting. <br />
Thanks<br /><!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="JPG Image" alt=".jpg" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=33151" target="_blank">20231223_185358.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">1.94 MB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">103</span></span>
</div>
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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			<title><![CDATA[Small space Scalextric setup]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=3993</link>
			<pubDate>Tue, 07 Nov 2023 14:26:45 +0000</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=3993</guid>
			<description><![CDATA[Hello all,<br />
<br />
So I have a small space of 2.51m x 1.05m (8.23ft x 3.4ft) &amp; a decent amount of Scalextric track<br />
<br />
I'm new to slot car racing &amp; would love to see some track design options for this space, please see pic for my current setup<br />
<br />
I do tend to enjoy long sweeping fast corners like I have setup currently, I don't race with other's much it's more me setting lap times &amp; seeing which of my cars performs best<br />
<br />
Is there any way I could improve my layout? I'd love to see! There does  seems to be a fair amount of wasted space in the middle<br />
<br />
Thanks!<br /><!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="JPG Image" alt=".jpg" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=32304" target="_blank">WhatsApp Image 2023-11-06 at 20.39.23_fa087a82.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">437.41 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">417</span></span>
</div>
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[Hello all,<br />
<br />
So I have a small space of 2.51m x 1.05m (8.23ft x 3.4ft) &amp; a decent amount of Scalextric track<br />
<br />
I'm new to slot car racing &amp; would love to see some track design options for this space, please see pic for my current setup<br />
<br />
I do tend to enjoy long sweeping fast corners like I have setup currently, I don't race with other's much it's more me setting lap times &amp; seeing which of my cars performs best<br />
<br />
Is there any way I could improve my layout? I'd love to see! There does  seems to be a fair amount of wasted space in the middle<br />
<br />
Thanks!<br /><!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="JPG Image" alt=".jpg" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=32304" target="_blank">WhatsApp Image 2023-11-06 at 20.39.23_fa087a82.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">437.41 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">417</span></span>
</div>
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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		<item>
			<title><![CDATA[Newbie Question]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=3894</link>
			<pubDate>Tue, 12 Sep 2023 15:17:39 +0100</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=3894</guid>
			<description><![CDATA[Are there any track planning programs that can plan a track for you ? i.e you enter your footprint size , track stock and it comes up with a suggestions ?<br />
<br />
Thanks in advance.]]></description>
			<content:encoded><![CDATA[Are there any track planning programs that can plan a track for you ? i.e you enter your footprint size , track stock and it comes up with a suggestions ?<br />
<br />
Thanks in advance.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Cracking Sillage Track]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=3867</link>
			<pubDate>Wed, 23 Aug 2023 12:42:33 +0100</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=3867</guid>
			<description><![CDATA[I came across this post on FB and thought I would drop it on here as a permanent record.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="JPG Image" alt=".jpg" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=31535" target="_blank">Screenshot_20230709_134031_Facebook~2.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">168.73 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">161</span></span>
</div>
<!-- end: postbit_attachments_attachment -->   <br />
<br />
I reckon that's got everything I look for in a track. Nice combinations of bends with some quicker bits as well. It includes a bridge so should assist with balanced tyre wear left to tight. And it uses all of the footprint without being too Mickley Mouse.<br />
<br />
I just need to find a spare 4.8m x 1.8m.]]></description>
			<content:encoded><![CDATA[I came across this post on FB and thought I would drop it on here as a permanent record.<br />
<br />
<!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="JPG Image" alt=".jpg" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=31535" target="_blank">Screenshot_20230709_134031_Facebook~2.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">168.73 KB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">161</span></span>
</div>
<!-- end: postbit_attachments_attachment -->   <br />
<br />
I reckon that's got everything I look for in a track. Nice combinations of bends with some quicker bits as well. It includes a bridge so should assist with balanced tyre wear left to tight. And it uses all of the footprint without being too Mickley Mouse.<br />
<br />
I just need to find a spare 4.8m x 1.8m.]]></content:encoded>
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		<item>
			<title><![CDATA[Baseboard location solved.]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=3657</link>
			<pubDate>Thu, 06 Apr 2023 10:05:46 +0100</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=3657</guid>
			<description><![CDATA[I have been struggling to find a suitable location to build my track. I live in a dormer bungalow so the loft is out as the roof height is too low. Can't use the garage as it's one of those concrete ones so everything gets damp in the winter. Thought about a fold down track hinged on the wall, but the only room with a big enough bit of spare wall was the kitchen. It would have folded down onto the kitchen table which would have been ideal, but not really practicable. We've got a spare room but the grandkids sleep there regularly so a permanent track there was also out. I can't put it on the floor because I know it will just get trodden on. I was be beginning to give up hope when an idea came to me; construct a baseboard in the spare bedroom that can be easily taken down and stored under the bed when the grandkids come to stay.<br /><!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="JPG Image" alt=".jpg" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=29624" target="_blank">16807718542445580604075280681277.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">3.43 MB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">87</span></span>
</div>
<!-- end: postbit_attachments_attachment -->]]></description>
			<content:encoded><![CDATA[I have been struggling to find a suitable location to build my track. I live in a dormer bungalow so the loft is out as the roof height is too low. Can't use the garage as it's one of those concrete ones so everything gets damp in the winter. Thought about a fold down track hinged on the wall, but the only room with a big enough bit of spare wall was the kitchen. It would have folded down onto the kitchen table which would have been ideal, but not really practicable. We've got a spare room but the grandkids sleep there regularly so a permanent track there was also out. I can't put it on the floor because I know it will just get trodden on. I was be beginning to give up hope when an idea came to me; construct a baseboard in the spare bedroom that can be easily taken down and stored under the bed when the grandkids come to stay.<br /><!-- start: postbit_attachments_attachment -->
<div style="padding:4px 0px;"><span class="inline-block vmiddle"><!-- start: attachment_icon -->
<img src="https://slotracer.online/community/images/attachtypes/image.png" title="JPG Image" alt=".jpg" />
<!-- end: attachment_icon --></span>
<a  class="vmiddle inline-block" href="attachment.php?aid=29624" target="_blank">16807718542445580604075280681277.jpg</a> <span class="smalltext float_right">Size: <span class="inline-block vmiddle">3.43 MB</span>&nbsp;&nbsp;Downloads: <span class="inline-block vmiddle">87</span></span>
</div>
<!-- end: postbit_attachments_attachment -->]]></content:encoded>
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			<title><![CDATA[GOODWOOD]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=3647</link>
			<pubDate>Thu, 30 Mar 2023 20:20:29 +0100</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=3647</guid>
			<description><![CDATA[Apologies to those who follow SF as well as SR. I posted this a couple of weeks ago before remembering the creation of SR that I joined just before the world closed down.<br />
<br />
I am on a mission to create a new track for public events where I raise money for charities. I currently operate <a href="http://www.havenwoodraceway.co.uk" target="_blank" rel="noopener" class="mycode_url">www.havenwoodraceway.co.uk</a> which as you will see is great for a bit of fun and was designed to maximise track length in a practical space that could be taken on the road. It also had to be modular for different venues.<br />
<br />
JasonB was an earlier collaborator on this and helped me enormously to produce something that presents a drivable solution. <br />
<br />
So here we go again :-)  <br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Its time to get serious with my slightly smaller automotive addiction and look at creating something new.</span></span><br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">My Havewood Raceway, will be out in force during 2023 at a number of events around the country, which I hope to see some of you at.</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Not being content with one layout, I am on a mission to build a Goodwood track. I have had a scan on the forum and read many of your comments about the less than exihilarting experience of slot racing on a track that is built to emulate the real world track. Whilst I acknowledge those as reasons not to attempt a large scale Goodwood, I am also focused on public events, which mitigates the idea that this is for hardened slot racers, but more of a desire to entertain casual racers.</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">So in time honoured tradition, I offer you my first attempt of a plan, which I will at some stage </span><span style="font-size: x-small;" class="mycode_size">lay down</span><span style="font-size: small;" class="mycode_size"> and see how it races, but for now I am keen to hear all your opinions on the design and concept.</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">I have used the basis of one of the Goodwood layouts I found on the web and have tweeked it for digital use.</span></span><br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">The main difference is that I would like to make the start finish straight as similar to the Revival look as I can from a spectacle point of view and hence the 3 lane straight that I have carried around Madgwick corner.</span></span><br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Whilst other parts of the track could also be widened to 3 lanes, due to the tracks size and the experience of 6 cars on large circuits, those lanes would rarely get used. As it is I suspect the outside lane of Madgwick would only get used for the start sequence.</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">I would also like to </span><span style="font-size: x-small;" class="mycode_size">experiment</span><span style="font-size: small;" class="mycode_size"> with reducing the chicane to a single car pass and therefore the sequence of two R1's followed by an R2 (Half Std) may become a bespoke squeeze section.</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Lane changers often become an area of debate, which I have placed based again on some real world experience of the track and areas where there is often juggling for inside lines or in some cases outside lines. Again I appreciate these are not practical concepts that translate into slot racing for fastest laps, but the </span><span style="font-size: x-small;" class="mycode_size">objective</span><span style="font-size: small;" class="mycode_size"> is as much to replicate Revival style racing where the look of something and the variety are as important as outright performance.</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Enough of my pleas of mitigation on the design. Grateful for any and all feedback.</span></span><br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Some Stats:</span></span><br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Size: 5.8M x 5M</span></span><br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Lane length: 17.45M and 17.94M (two inside lanes).</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Thank you</span></span><br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Paul</span></span><img src="https://www.slotforum.com/cdn-cgi/image/format=auto,onerror=redirect,width=1920,height=1920,fit=scale-down/https://www.slotforum.com/attachments/goodwood-circuit1-1-jpg.342055/" alt="[Image: goodwood-circuit1-1-jpg.342055]" class="mycode_img" />]]></description>
			<content:encoded><![CDATA[Apologies to those who follow SF as well as SR. I posted this a couple of weeks ago before remembering the creation of SR that I joined just before the world closed down.<br />
<br />
I am on a mission to create a new track for public events where I raise money for charities. I currently operate <a href="http://www.havenwoodraceway.co.uk" target="_blank" rel="noopener" class="mycode_url">www.havenwoodraceway.co.uk</a> which as you will see is great for a bit of fun and was designed to maximise track length in a practical space that could be taken on the road. It also had to be modular for different venues.<br />
<br />
JasonB was an earlier collaborator on this and helped me enormously to produce something that presents a drivable solution. <br />
<br />
So here we go again :-)  <br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Its time to get serious with my slightly smaller automotive addiction and look at creating something new.</span></span><br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">My Havewood Raceway, will be out in force during 2023 at a number of events around the country, which I hope to see some of you at.</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Not being content with one layout, I am on a mission to build a Goodwood track. I have had a scan on the forum and read many of your comments about the less than exihilarting experience of slot racing on a track that is built to emulate the real world track. Whilst I acknowledge those as reasons not to attempt a large scale Goodwood, I am also focused on public events, which mitigates the idea that this is for hardened slot racers, but more of a desire to entertain casual racers.</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">So in time honoured tradition, I offer you my first attempt of a plan, which I will at some stage </span><span style="font-size: x-small;" class="mycode_size">lay down</span><span style="font-size: small;" class="mycode_size"> and see how it races, but for now I am keen to hear all your opinions on the design and concept.</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">I have used the basis of one of the Goodwood layouts I found on the web and have tweeked it for digital use.</span></span><br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">The main difference is that I would like to make the start finish straight as similar to the Revival look as I can from a spectacle point of view and hence the 3 lane straight that I have carried around Madgwick corner.</span></span><br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Whilst other parts of the track could also be widened to 3 lanes, due to the tracks size and the experience of 6 cars on large circuits, those lanes would rarely get used. As it is I suspect the outside lane of Madgwick would only get used for the start sequence.</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">I would also like to </span><span style="font-size: x-small;" class="mycode_size">experiment</span><span style="font-size: small;" class="mycode_size"> with reducing the chicane to a single car pass and therefore the sequence of two R1's followed by an R2 (Half Std) may become a bespoke squeeze section.</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Lane changers often become an area of debate, which I have placed based again on some real world experience of the track and areas where there is often juggling for inside lines or in some cases outside lines. Again I appreciate these are not practical concepts that translate into slot racing for fastest laps, but the </span><span style="font-size: x-small;" class="mycode_size">objective</span><span style="font-size: small;" class="mycode_size"> is as much to replicate Revival style racing where the look of something and the variety are as important as outright performance.</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Enough of my pleas of mitigation on the design. Grateful for any and all feedback.</span></span><br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Some Stats:</span></span><br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Size: 5.8M x 5M</span></span><br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Lane length: 17.45M and 17.94M (two inside lanes).</span></span><br />
<br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Thank you</span></span><br />
<span style="color: #383a3b;" class="mycode_color"><span style="font-size: small;" class="mycode_size">Paul</span></span><img src="https://www.slotforum.com/cdn-cgi/image/format=auto,onerror=redirect,width=1920,height=1920,fit=scale-down/https://www.slotforum.com/attachments/goodwood-circuit1-1-jpg.342055/" alt="[Image: goodwood-circuit1-1-jpg.342055]" class="mycode_img" />]]></content:encoded>
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			<title><![CDATA[First time build advice]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=3614</link>
			<pubDate>Fri, 17 Mar 2023 09:56:19 +0000</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=3614</guid>
			<description><![CDATA[Hi all, I’m new to slot cars and basically looking for any advice anyone can offer on a track that I’ve designed. Space restrictions inhibit me to no more than 16ft by 7ft. I’m using Scalextric 1:32 scale digital as 6 cars racing will be ample! My biggest question is whether or not the Xlc’s are positioned in the best places - I’d have an xlc before the hairpin but I’m planning to use side swipes. Maybe this needs to change]]></description>
			<content:encoded><![CDATA[Hi all, I’m new to slot cars and basically looking for any advice anyone can offer on a track that I’ve designed. Space restrictions inhibit me to no more than 16ft by 7ft. I’m using Scalextric 1:32 scale digital as 6 cars racing will be ample! My biggest question is whether or not the Xlc’s are positioned in the best places - I’d have an xlc before the hairpin but I’m planning to use side swipes. Maybe this needs to change]]></content:encoded>
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		<item>
			<title><![CDATA[Track Design Software / Web Tools]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=3600</link>
			<pubDate>Tue, 14 Mar 2023 00:45:28 +0000</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=3600</guid>
			<description><![CDATA[What are the best tools for Mac or browser based track design?  I am trying our RailModeller and it seems pretty good thus far.  Not sure I want to pay for the &#36;50 pro version.  Are there ay good free options?<br />
<br />
Also, How do they generate the plans shown on this sit, like this one: <a href="https://slotracer.online/track-plans/scalextric/scalextric-scx-5133.html" target="_blank" rel="noopener" class="mycode_url">https://slotracer.online/track-plans/sca...-5133.html</a><br />
<br />
   <br />
Thanks,<br />
John]]></description>
			<content:encoded><![CDATA[What are the best tools for Mac or browser based track design?  I am trying our RailModeller and it seems pretty good thus far.  Not sure I want to pay for the &#36;50 pro version.  Are there ay good free options?<br />
<br />
Also, How do they generate the plans shown on this sit, like this one: <a href="https://slotracer.online/track-plans/scalextric/scalextric-scx-5133.html" target="_blank" rel="noopener" class="mycode_url">https://slotracer.online/track-plans/sca...-5133.html</a><br />
<br />
   <br />
Thanks,<br />
John]]></content:encoded>
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		<item>
			<title><![CDATA[4 Lane J track?]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=3598</link>
			<pubDate>Mon, 13 Mar 2023 10:54:36 +0000</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=3598</guid>
			<description><![CDATA[Is there a 4 lane equivalent to the J track system?]]></description>
			<content:encoded><![CDATA[Is there a 4 lane equivalent to the J track system?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Venture Tape source?]]></title>
			<link>https://slotracer.online/community/showthread.php?tid=3567</link>
			<pubDate>Mon, 27 Feb 2023 00:07:58 +0000</pubDate>
			<guid isPermaLink="false">https://slotracer.online/community/showthread.php?tid=3567</guid>
			<description><![CDATA[Hello all, can anyone steer me in the direction of a <span style="color: #ff3333;" class="mycode_color">current</span> UK source of 6mm Venture Tape? <br />
A search here found a link in MOTD's Conington Park topic but its a 404 nowadays.<br />
<br />
Leo]]></description>
			<content:encoded><![CDATA[Hello all, can anyone steer me in the direction of a <span style="color: #ff3333;" class="mycode_color">current</span> UK source of 6mm Venture Tape? <br />
A search here found a link in MOTD's Conington Park topic but its a 404 nowadays.<br />
<br />
Leo]]></content:encoded>
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