Farrout Raceway - Printable Version
+- SlotRacer Forum (
https://slotracer.online/community)
+-- Forum: Tracks & Scenery (
https://slotracer.online/community/forumdisplay.php?fid=8)
+--- Forum: Show us your track (
https://slotracer.online/community/forumdisplay.php?fid=9)
+--- Thread: Farrout Raceway (
/showthread.php?tid=2646)
RE: Farrout Raceway -
Tibbs - 29th-Jan-22
I really like seeing the process, it helps five confidence to have a crack at it.
RE: Farrout Raceway -
Tibbs - 30th-Jan-22
(29th-Jan-22, 09:32 AM)Tibbs Wrote: I really like seeing the process, it helps five confidence to have a crack at it.
give not five, but I'm sure you realised that's what I was saying
RE: Farrout Raceway -
Farrout1 - 6th-Feb-22
Last weekend I got around to working on the ground in the pit area. Was always meant to be poured dark concrete with the appropriate groves etc. Here is how I did it.
Basically:
1. Using knife cut the groves: two strokes using a straight edge in a V pattern
2. Use a black or dark wash to fill the groove
3. Wipe off excess but deliberately not too consistently. Leaves a lovely dirt pattern resembling dried pools fo water along edges of the depressions the groves sit in.
4. Get a back massage because there is a lot of bending over involved
5. I just threw on the buildings and cars to give you a sense of scale. Certainly not near even a start on that stuff.
[attachment=21231]
[attachment=21232]
[attachment=21233]
[attachment=21234]
[attachment=21235]
[attachment=21236]
[attachment=21237]
[attachment=21238]
[attachment=21239]
[attachment=21240]
[attachment=21241]
[attachment=21242]
RE: Farrout Raceway -
Farrout1 - 6th-Feb-22
Decided that it made no sense to have a stop line from the tunnel onto the main straight and then not have anything at the end where the straight runs into the mountains. So added a detail.
Fun bit was that the road had a repair patch right where the Stop line had to go so had to respect that.
Threw in a new patch of concrete in the corner in a slightly different shade, patch team couldn’t get same ingredients as when they originally resurfaced the whole track
[attachment=21243]
[attachment=21244]
RE: Farrout Raceway -
rallyhub - 6th-Feb-22
I enjoyed the changes you made. The tiles look very realistic.
Maybe a tip for finishing your track surface:
How about a weathered effect with a thin layer of brown "dirty" paint?
I added it with a sponge on my Dutch Trio Track:
https://slotracer.online/community/showthread.php?tid=191&page=3 post #27.
Hub
RE: Farrout Raceway -
Farrout1 - 6th-Feb-22
Thanks Rallyhub, I will definitely be going down that route. I have to catch up to your 91K views!!
RE: Farrout Raceway -
Farrout1 - 17th-Feb-22
Took some updated pictures of the water features on the track. Simple Resin and ModPodge over painted wood and a Little Rock features. I did water in infield but I used it as a story. The pond at the top is a spring, that some beavers made a dam on, which created a little waterfall, which made a stream along the top of the track, which lead to a big waterfall into the pool pond, which empties out under the road through a culvert into the gorge, and that gorge is why I needed a reason for the water to come from somewhere! I might be obsessive.
[attachment=21411]
[attachment=21412]
[attachment=21413]
[attachment=21414]
[attachment=21415]
[attachment=21416]
[attachment=21417]
[attachment=21418]
[attachment=21419]
[attachment=21420]
RE: Farrout Raceway -
KensRedZed - 17th-Feb-22
Nice work!
Makes me want to grab my canoe and explore the river.